Tuesday, June 17, 2014

Battles!!! War DnD Playtest Results

Naileye's Rebellion- Battle of Bloody Gulch (934 Red Age) 

Human Army: 200 spearmen, 100 heavy infantry, 100 shortbow archers, 60 mounted knights, four imperial officers.

Hill Dwarf Army: 200 light infantry, 100 crossbowmen, Throm'zuk Naileye and his two sons.

Battleground: A valley in the mountains north of Ostenfort.

Background: Throm'zuk Naileye rallied an army of hill dwarfs to mount a surprise attack against Ostenfort. He attempted to skirt his army around the fort and attack it from behind. Word of his plan reached the Duke of Ostenland, and a force was sent to ambush the dwarves.

Setup:
Humans- Infantry centered in one rank. Knights on the right flank. Archers on the left flank.
Dwarves- Infantry centered in one rank, led by Naileye. Archers on the flanks, each led by one of his sons.

Battle: Human archers and knights destroyed the crossbowmen and killed both sons. Dwarven infantry stood firm, but were shattered by cavalry on their flanks. Naileye was the last to go down; refusing to surrender, her was run down by knights.

Losses:
Humans- 40 dead, 30 wounded.
Dwarves- 180 dead, 120 wounded. Naileye family destroyed.


The Battle on the Border (994 Red Age)

Human Army: 400 spearmen, 200 heavy infantry, 150 shortbow archers, 100 crossbowmen, 120 mounted knights, four imperial officers.

Orc Army: 400 spearmen, 200 heavy infantry, 200 shortbow archers, 60 ogres, one orc war-chief, two ogre chiefs.

Battleground: A flat, barren plain southwest of South Lake.

Background: The provinces of Westenland and Togland requested the aid of the Empire in battling an orc horde amassing at the border. Knights flocked from Saardam and Bauchland to aid in the fighting.

Setup:
Humans- Infantry centered in one rank. Archers up front. Knights on flanks.
Orcs- Infantry centered in two ranks. Archers up front. Ogres on flanks.

Battle: After some fierce fighting between archers, humans gained the advantage. The ogres were crushed by cavalry charges. Orc infantry at first adopted a defensive formation, but abandoned their tactics after the loss of the ogres in favor of an all-out charge. Other than losing a few heavy infantry, the humans easily broke the charge and shattered the orc lines. The orc war-chief and the two ogre chieftains were slain.

Losses:
Humans- 85 dead (including 15 knights). 115 wounded.
Orcs- 670 dead (including 30 ogres and all leadership). 260 wounded.

Honors: 40 human knights dubbed "The Decimators" by infantry. Includes 20 imperial knights, 10 Bauchfort knights, and 10 Wellwald knights.

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